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Taking the boat to Point Lookout.

Ajay Karat @devilsgarage

n/a, Male

UXUI

SCAD

Orange County

2/24/06

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devilsgarage's News

Posted by devilsgarage - June 8th, 2018


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MadeinC4D


3

Posted by devilsgarage - May 23rd, 2018


Development of lowpoly BMW 2002
Behind the scene, work in progress shots for the entire build process of this lowpoly BMW 2002.


Cinema 4D - building a primitive
Started off with a primitive grey block of metal

 

Cinema 4D - Base model build
Couple of broken fingers and three hammers latter - the shell of the base model was more or less complete

 

Cinema 4D- 3D tires
Bought some cheap traction tires off this snake oil merchant. They said it would keep the car running for years.

 

Turnaround of 3D vehicle
That passenger compartment height really needed more work - It is neck breaking to fit into such a tiny vehicle.

 

Turnaround of wireframe 3D model
Wider than most commercial passenger vehicles, vikings and barbarians of all heights and sizes now have enough legroom in this battle cat

 

Wireframe of 3D vehicle
talk about monstrous abomination of a 3d mesh. Well, it's good enough for a prototype at the moment. The time is gone, the song is over, Thought I'd something more to say.

 

Wireframe Details
The most durable leather seats to handle a thousand farts - check, Steering wheel attached to the magic void - check, stick shift - for the warrior and the automatic challenged - check. Windows to see the war out side - check

 

Finished 3D mesh of Vehicle
Adding in the finer details - check

 

Color Pass - with Vray
Color Pass 

 

 

 

Preview the Final render here ------ > https://www.newgrounds.com/art/view/devilsgarage/idle-engines-at-the-devil-s-workshop

 


 


5

Posted by devilsgarage - May 21st, 2017


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Tank Man character turnaround - #lowpoly #cinema4d 


Posted by devilsgarage - August 15th, 2016


I wish I had more time to plan this clock day out. On another note, I will be mailing some of the good folks here on Newgrounds to beta test a game Ive been working with a bunch of talented folks 

Keep on clocking 

Cheers!


Posted by devilsgarage - June 16th, 2016


Finally finished up this poster I've been working on. Here are some of the development stills from this project (the post contains a bunch of animated gifs, and will take a considerable amount of time to load. Patience pays) 

#1 base wheels 

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#2 Cabin construction

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#3 Wireframe turnaround

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#4 Bg elements 

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#5 scene setup

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#6 Render tests (PBR lighting, etc) 

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Click here to view the final rendered scene! http://www.newgrounds.com/art/view/devilsgarage/an-evening-chat-in-the-chamber-of-silence


Posted by devilsgarage - May 3rd, 2016


Just completed my Bob's Burgers art - here are some behind the scenes wireframe art 

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Go see the finished render here! 

http://www.newgrounds.com/art/view/devilsgarage/best-burger-in-town-guaranteed-to-not-be-made-from-human-remains

 


Posted by devilsgarage - February 12th, 2016


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Posted by devilsgarage - August 20th, 2015


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Posted by devilsgarage - August 12th, 2015


Life got a bit busy and I missed out so many ng events (picoday, robotday, blalkjasldkjasdglkjlkjhasdf). I hope I can factor in sometime for Clockday! I've been focusing on Cinema4d for the moment, so maybe something 3d.

So here's one from recent works

Want to see the high resolution version? - Go here and throw some votes 

 

 

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Posted by devilsgarage - May 31st, 2015


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Preview the animated turnaround here !

And for hardcore fans - here's another update

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Enjoy
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