Lost in space (since 1994 because his cars' ignition blew up on his way back from work thus causing a nano-space-time vortex which threw him out there), home-sick Fred is now battling his way back to the times.
Looking for Level Designers for a 2D Puzzle game. DMs open.
Design
California
Joined on 2/24/06
Posted by devilsgarage - December 22nd, 2009
Lost in space (since 1994 because his cars' ignition blew up on his way back from work thus causing a nano-space-time vortex which threw him out there), home-sick Fred is now battling his way back to the times.
Posted by devilsgarage - December 21st, 2009
Had done some mock art and game design for this concept. Read earlier post about it :D
Posted by devilsgarage - December 16th, 2009
Working on the company card, doing character animation for the people singing and lipsync with Rich Cando, who drew all the caricatures of everyone here at the Studio. Here is just a screen grab of a few of us.
Shall post a link here in a few days once this is done.
Posted by devilsgarage - December 15th, 2009
Mochi Media had conducted this survey a few months ago and had recently published their results. Just posting this out here so I don't have to bookmark this anywhere else.
http://www.slideshare.net/mochimedia/f lash-games-market-survey-results-final
Also here are some initial character designs for SimpleAndy's puzzle game. This game is pretty unique and Im really looking forward to the end result of this game.
Dont forget to bookmark rustedblade.com for more artwork. Stay tuned.
Posted by devilsgarage - December 14th, 2009
While I board out my concept for the Left 4 Dead animation (thanks to everyone for the feedback, yes! The tank will soon be posted here) , I have been working on some art work for Goon94's prototype game . (Watch out for this fellow, he's got potential). The game is about a Retro Cellphone Salesman, trying to connect calls. For some eye candy, here are a few elements from the game.
And while you are here, don't forget to head out to the NFLRZ and play a quick game of 'Sprint Attack' programmed by the talented SimpleAndy
Posted by devilsgarage - December 6th, 2009
I love killing the 'Smoker'. Sweet gratification on seeing that cloud of tar-filled smoke puffing away when he explodes.
Here are some concept art work for the L4D short I started working on this week. Just leaving it out there, but any budding story board artists out there looking to collab, shoot me a PM.
And for all you 'Smoker' lovers, read this article
Posted by devilsgarage - October 9th, 2009
With some basic research, churned out the following props. Thanks to Nayhan's inputs