This was taken on Clock day 2009, Just forgot to download snaps off the camera.
Looking for Level Designers for a 2D Puzzle game. DMs open.
Design
California
Joined on 2/24/06
Posted by devilsgarage - September 16th, 2009
This was taken on Clock day 2009, Just forgot to download snaps off the camera.
Posted by devilsgarage - September 11th, 2009
had just come across these sprites for Alien Hominid on Sprite Database , Though I'd just drop the link here.. probably someone would find it useful
http://sdb.drshnaps.com/sheets/Misc/Mi sc/Other/Hominid.png
Cheers
Posted by devilsgarage - August 15th, 2009
Just turned in my submission for Clock Day. Had a ton of fun learning about StrawberryClock and the Clock Crew. Should say that this is the first time Im getting to participate in a big event like this and contribute to this internet subculture that Newgrounds hosts.
Run to the "Death of A" to view the animation!
Drink and Drive on ClockDay.. its only legal here in newgrounds portal.
Posted by devilsgarage - June 10th, 2009
Was playing around a bit with this character this evening, just for kicks.. nothing serious.
Beat Bot is wip and Dino is gonna rock sometime soon.
Cheers
Ajay
Posted by devilsgarage - May 13th, 2009
Art for the upcoming game 'SEHSFEA' ( I know that name sounds difficult to pronounce it). But I bet, you will be in for a really small surprise
Posted by devilsgarage - March 17th, 2009
This is just one of the trials on the art direction. Turn around complete, Going to start with the character poses soon.
Posted by devilsgarage - March 16th, 2009
Here is some coloring work from the new game development.
Just a note: there is no sound during the recording.
Enjoy
http://www.screentoaster.com/watch/stU kldR0VLRl9WSVVbU11b
Posted by devilsgarage - March 9th, 2009
Cant say much other than the fact that I will be redesigning SuperFly for the game.
These were her first sassy turn arounds I made a week back. Looks terrible . The original design was specific to the avatar creator on Urb. So no complaints about that. I just needed to make the character more visually functional for the game as she should be able to grab on to walls with her grappling hook arm (and may be her pointy feet).
Sean agrees that the last leg looked more like hooker legs.. a 'ninja hooker'.. 'girl got to make her money some how' he says.