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I wish I had more time to plan this clock day out. On another note, I will be mailing some of the good folks here on Newgrounds to beta test a game Ive been working with a bunch of talented folks
Keep on clocking
Finally finished up this poster I've been working on. Here are some of the development stills from this project (the post contains a bunch of animated gifs, and will take a considerable amount of time to load. Patience pays)
#1 base wheels
#2 Cabin construction
#3 Wireframe turnaround
#4 Bg elements
#5 scene setup
#6 Render tests (PBR lighting, etc)
Click here to view the final rendered scene! http://www.newgrounds.com/art/view/devilsgarage/an-evening-chat-in-the-chamber-of-silence
Just completed my Bob's Burgers art - here are some behind the scenes wireframe art
Go see the finished render here!
Life got a bit busy and I missed out so many ng events (picoday, robotday, blalkjasldkjasdglkjlkjhasdf). I hope I can factor in sometime for Clockday! I've been focusing on Cinema4d for the moment, so maybe something 3d.
So here's one from recent works
Want to see the high resolution version? - Go here and throw some votes
And for hardcore fans - here's another update
@4urentertainment and myself worked on a mini game over the weekend for Ludum Dare. Presenting "An Apple A-Day"!
Taking a crack at making some art for my friend @seanjames who runs BaconAndGames.com